Becoming OP in Marvel Champions

I’ve seen posts all over the place of how people that already beat every single villain in Marvel Champions. About how they’ve fared. About the different difficulties. I’ve even seen posts of people saying that the game is way too easy. That last one took me for a loop because I sure haven’t been having an easy time with it. All of this just to say that I am going to take it slow.

Seeing as I’ve never played an LCG before, I’m not the richest guy around and I don’t have all the time in the world, I’ve made my ideas on how to master the game and will tackle it thusly, taking it slowly one step at a time. Expansions got delayed anyway and it’s not like I’m gonna buy them all the day they drop, so no need to rush.

Just as a disclaimer, this post is similar to my Becoming OP in Legendary Marvel one.

So first, I’m going to choose an aspect. It’ll be Leadership or Justice since, apparently, those two are, currently, the best ones. I’ll rotate the heroes and perhaps the basic cards as well, modifying the deck for each hero as I play along. Each hero will face one villain with that aspect in three different difficulties.

  • Beginner mode: Stage 1 villain
  • Intermediate mode: Stage 1 & 2 villain
  • Advanced mode: Stage 1, 2 & 3 villain
  • Expert mode: Stage 2 & 3 villain

I added what I call “Beginner mode” and “Advanced mode” as I think it’ll help ease one in and not just have a dramatic difficulty spike. Beginner mode should be easy enough and let you get to know the villain. Intermediate mode is really just the recommended starting mode in the game’s instructions that now gets bumped up to level 2 difficulty ’cause I came up with something easier. Advanced mode will then introduce a player to the 3rd stage of the villain with the player having had time to prepare their board for it and have it not be as scary. Expert mode is the game’s recommended expert mode in which you’re out of luck and the villain starts as powerful while you have absolutely nothing on you.

Also, according to what I’ve been reading, the villain difficulty tiers are as follows:

  • Rhino
  • Ultron
  • Klaw

In short, my plan to get through the game with as least grief as possible is:

  1. Choose an aspect
  2. Choose hero
  3. Choose a villain and fight it on the lowest difficulty mode
    • Modify the deck if you lose
    • If you don’t know what to modify, keep trying until you see the holes in your strategy.
  4. If the villain has been defeated, switch to another hero
  5. Once the villain has been defeated with all the heroes in that difficulty mode, change to another aspect and go back to step 1
  6. Once the villain has been defeated with all the aspects bring it up to the next difficulty mode and return to steps 1 – 5
  7. Once the villain has been defeated in all of the difficulty modes, change to the next villain in the difficulty tier and go back to step one and Beginner difficulty
  8. Rinse and repeat until all villains have been defeated and you’ve mastered the game.

I know this is gonna take a helluva long time, but that’s how to do things. I take them real slow. I’m doing something very similar with Legendary Marvel and should probably post that as well. I also know that there’s modular sets and more ways to make the game even more difficult, but I’ll cross that bridge when I get to it. I’m apprehensive of it, but at the same time I look forward to it because by the time I get there it’ll mean that I’ve mastered every other step of the way and should be more than ready for it. By all intents and purposes, I should be OP by then.

Oh, I forgot to mention! (Literally adding this after I had already saved the post as it was) This is all for solo-play. Even though I’m sure this is perfectly adaptable for multiplayer, the people I play with aren’t reliable when it comes to consistency (for perfectly valid reasons, I might add). So, I’ll be making posts about multiplayer matches in the future, but they probably won’t be following this structure and will just be random fun.

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